Sundered Waves
Different values: 4
=====================================
object {Sundered Waves}
    _id : string {Sundered Waves._id} (all different values)
    folder : string {Sundered Waves.folder} (same value: 'CSEWhManegR6U0cF')
    img : string {Sundered Waves.img} (all different values)
    items : array<object> {Sundered Waves.items}
        Length: min=40 max=76
        Value type: object {Sundered Waves.items.[]}
            _id : string {Sundered Waves.items.[]._id} (228 different values)
            img : string {Sundered Waves.items.[].img} (110 different values)
            name : string {Sundered Waves.items.[].name} (170 different values)
            sort : integer {Sundered Waves.items.[].sort} (49 different values)
            system : object {Sundered Waves.items.[].system}
                [ability] : object {Sundered Waves.items.[].system.ability}
                    value : string {Sundered Waves.items.[].system.ability.value} (2 different values)
                        'cha' (x5)
                        'wis' (x3)
                [acBonus] : integer {Sundered Waves.items.[].system.acBonus} (3 different values)
                    6 (x1)
                    2 (x1)
                    1 (x1)
                [actionType] : object {Sundered Waves.items.[].system.actionType}
                    value : string {Sundered Waves.items.[].system.actionType.value} (all different values)
                [actions] : object {Sundered Waves.items.[].system.actions}
                    [value] : integer {Sundered Waves.items.[].system.actions.value} (3 different values)
                        1 (x2)
                        2 (x1)
                        3 (x1)
                [additionalLanguages] : object {Sundered Waves.items.[].system.additionalLanguages}
                    count : integer {Sundered Waves.items.[].system.additionalLanguages.count} (2 different values)
                        0 (x3)
                        1 (x1)
                    custom : string {Sundered Waves.items.[].system.additionalLanguages.custom} (same value: '')
                    value : array<string> {Sundered Waves.items.[].system.additionalLanguages.value}
                        Length: min=0 max=7
                        Value type: string {Sundered Waves.items.[].system.additionalLanguages.value.[]} (10 different values)
                            'gnomish' (x3)
                            'goblin' (x3)
                            'fey' (x2)
                            'dwarven' (x2)
                            'elven' (x2)
                            'draconic' (x1)
                            'empyrean' (x1)
                            'kholo' (x1)
                            'orcish' (x1)
                            'halfling' (x1)
                [ancestry] : object {Sundered Waves.items.[].system.ancestry}
                    name : string {Sundered Waves.items.[].system.ancestry.name} (same value: 'Tengu')
                    slug : string {Sundered Waves.items.[].system.ancestry.slug} (same value: 'tengu')
                    uuid : string {Sundered Waves.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX')
                [ancestryFeatLevels] : object {Sundered Waves.items.[].system.ancestryFeatLevels}
                    value : array<integer> {Sundered Waves.items.[].system.ancestryFeatLevels.value}
                        Length: min=5 max=5
                        Value type: integer {Sundered Waves.items.[].system.ancestryFeatLevels.value.[]} (5 different values)
                            1 (x4)
                            5 (x4)
                            9 (x4)
                            13 (x4)
                            17 (x4)
                [area] : object {Sundered Waves.items.[].system.area}
                    type : string {Sundered Waves.items.[].system.area.type} (all different values)
                    value : integer {Sundered Waves.items.[].system.area.value} (all different values)
                [attacks] : object {Sundered Waves.items.[].system.attacks}
                    advanced : integer {Sundered Waves.items.[].system.attacks.advanced} (2 different values)
                        0 (x3)
                        1 (x1)
                    martial : integer {Sundered Waves.items.[].system.attacks.martial} (2 different values)
                        0 (x3)
                        2 (x1)
                    other : object {Sundered Waves.items.[].system.attacks.other}
                        name : string {Sundered Waves.items.[].system.attacks.other.name} (3 different values)
                            '' (x2)
                            'Rapier, Sap, Shortbow, and Shortsword' (x1)
                            'Deity\'s favored weapon' (x1)
                        rank : integer {Sundered Waves.items.[].system.attacks.other.rank} (2 different values)
                            0 (x2)
                            1 (x2)
                    simple : integer {Sundered Waves.items.[].system.attacks.simple} (2 different values)
                        1 (x3)
                        2 (x1)
                    unarmed : integer {Sundered Waves.items.[].system.attacks.unarmed} (2 different values)
                        1 (x3)
                        2 (x1)
                [attribute] : array<string> {Sundered Waves.items.[].system.attribute}
                    Length: min=2 max=2
                    Value type: string {Sundered Waves.items.[].system.attribute.[]} (2 different values)
                        'con' (x1)
                        'wis' (x1)
                [autoHeightenLevel] : object {Sundered Waves.items.[].system.autoHeightenLevel}
                    [value] : empty
                [baseItem] : string {Sundered Waves.items.[].system.baseItem} (8 different values)
                    'dagger' (x3)
                    'longsword' (x1)
                    'full-plate' (x1)
                    'steel-shield' (x1)
                    'rapier' (x1)
                    'hand-crossbow' (x1)
                    'leather-armor' (x1)
                    'trident' (x1)
                [bonus] : object {Sundered Waves.items.[].system.bonus}
                    value : integer {Sundered Waves.items.[].system.bonus.value} (same value: 0)
                [bonusDamage] : object {Sundered Waves.items.[].system.bonusDamage}
                    value : integer {Sundered Waves.items.[].system.bonusDamage.value} (same value: 0)
                [boosts] : object {Sundered Waves.items.[].system.boosts}
                    0 : object {Sundered Waves.items.[].system.boosts.0}
                        [selected] : string {Sundered Waves.items.[].system.boosts.0.selected} (5 different values)
                            'cha' (x1)
                            'con' (x1)
                            'str' (x1)
                            'dex' (x1)
                            'int' (x1)
                        value : array<string> {Sundered Waves.items.[].system.boosts.0.value}
                            Length: min=1 max=6
                            Value type: string {Sundered Waves.items.[].system.boosts.0.value.[]} (6 different values)
                                'dex' (x6)
                                'cha' (x3)
                                'int' (x3)
                                'con' (x2)
                                'str' (x2)
                                'wis' (x1)
                    1 : object {Sundered Waves.items.[].system.boosts.1}
                        [selected] : string {Sundered Waves.items.[].system.boosts.1.selected} (all different values)
                        value : array<string> {Sundered Waves.items.[].system.boosts.1.value}
                            Length: min=0 max=6
                            Value type: string {Sundered Waves.items.[].system.boosts.1.value.[]} (6 different values)
                                'int' (x6)
                                'wis' (x6)
                                'cha' (x5)
                                'con' (x5)
                                'dex' (x5)
                                'str' (x5)
                    [2] : object {Sundered Waves.items.[].system.boosts.2}
                        [selected] : string {Sundered Waves.items.[].system.boosts.2.selected} (2 different values)
                            'con' (x2)
                            'cha' (x1)
                        value : array<string> {Sundered Waves.items.[].system.boosts.2.value}
                            Length: min=0 max=6
                            Value type: string {Sundered Waves.items.[].system.boosts.2.value.[]} (6 different values)
                                'str' (x3)
                                'dex' (x3)
                                'con' (x3)
                                'int' (x3)
                                'wis' (x3)
                                'cha' (x3)
                [bulk] : object {Sundered Waves.items.[].system.bulk}
                    value : mixed
                        float {Sundered Waves.items.[].system.bulk.value} (same value: 0,1)
                        integer {Sundered Waves.items.[].system.bulk.value} (3 different values)
                            0 (x21)
                            1 (x9)
                            4 (x1)
                    [capacity] : integer {Sundered Waves.items.[].system.bulk.capacity} (2 different values)
                        4 (x4)
                        25 (x1)
                    [heldOrStowed] : mixed
                        float {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 0,1)
                        integer {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 1)
                    [ignored] : integer {Sundered Waves.items.[].system.bulk.ignored} (2 different values)
                        2 (x4)
                        25 (x1)
                [category] : string {Sundered Waves.items.[].system.category} (17 different values)
                [checkPenalty] : integer {Sundered Waves.items.[].system.checkPenalty} (2 different values)
                    -3 (x1)
                    -1 (x1)
                [classFeatLevels] : object {Sundered Waves.items.[].system.classFeatLevels}
                    value : array<integer> {Sundered Waves.items.[].system.classFeatLevels.value}
                        Length: min=10 max=11
                        Value type: integer {Sundered Waves.items.[].system.classFeatLevels.value.[]} (11 different values)
                [collapsed] : boolean {Sundered Waves.items.[].system.collapsed} (same value: False)
                [containerId] : string {Sundered Waves.items.[].system.containerId} (all different values)
                [cost] : object {Sundered Waves.items.[].system.cost}
                    value : string {Sundered Waves.items.[].system.cost.value} (same value: '')
                [counteraction] : boolean {Sundered Waves.items.[].system.counteraction} (2 different values)
                    False (x53)
                    True (x2)
                [damage] : object {Sundered Waves.items.[].system.damage}
                    [0] : object {Sundered Waves.items.[].system.damage.0}
                        [applyMod] : boolean {Sundered Waves.items.[].system.damage.0.applyMod} (2 different values)
                            False (x11)
                            True (x1)
                        [category] : empty
                        formula : string {Sundered Waves.items.[].system.damage.0.formula} (10 different values)
                            '2d4' (x2)
                            '3d6' (x2)
                            '1d4+1' (x2)
                            '6d6' (x2)
                            '4d12' (x2)
                            '1d4' (x1)
                            '2d10' (x1)
                            '2d8' (x1)
                            '5d6' (x1)
                            '1d8' (x1)
                        kinds : array<string> {Sundered Waves.items.[].system.damage.0.kinds}
                            Length: min=1 max=2
                            Value type: string {Sundered Waves.items.[].system.damage.0.kinds.[]} (2 different values)
                                'damage' (x15)
                                'healing' (x1)
                        materials : array<> {Sundered Waves.items.[].system.damage.0.materials}
                            Length: min=0 max=0
                            Value type: empty
                        type : string {Sundered Waves.items.[].system.damage.0.type} (7 different values)
                            'bludgeoning' (x4)
                            'force' (x3)
                            'electricity' (x3)
                            'cold' (x2)
                            'sonic' (x1)
                            'fire' (x1)
                            'vitality' (x1)
                    [damageType] : string {Sundered Waves.items.[].system.damage.damageType} (3 different values)
                        'piercing' (x6)
                        'spirit' (x1)
                        'slashing' (x1)
                    [dice] : integer {Sundered Waves.items.[].system.damage.dice} (same value: 1)
                    [die] : string {Sundered Waves.items.[].system.damage.die} (3 different values)
                        'd4' (x3)
                        'd6' (x3)
                        'd8' (x2)
                    [formula] : string {Sundered Waves.items.[].system.damage.formula} (same value: '2d8+5')
                    [kind] : string {Sundered Waves.items.[].system.damage.kind} (same value: 'healing')
                    [type] : string {Sundered Waves.items.[].system.damage.type} (same value: 'vitality')
                [defense] : object {Sundered Waves.items.[].system.defense}
                    save : object {Sundered Waves.items.[].system.defense.save}
                        basic : boolean {Sundered Waves.items.[].system.defense.save.basic} (2 different values)
                            False (x8)
                            True (x6)
                        statistic : string {Sundered Waves.items.[].system.defense.save.statistic} (3 different values)
                            'will' (x5)
                            'reflex' (x5)
                            'fortitude' (x4)
                [defenses] : object {Sundered Waves.items.[].system.defenses}
                    heavy : integer {Sundered Waves.items.[].system.defenses.heavy} (2 different values)
                        0 (x3)
                        1 (x1)
                    light : integer {Sundered Waves.items.[].system.defenses.light} (2 different values)
                        0 (x2)
                        1 (x2)
                    medium : integer {Sundered Waves.items.[].system.defenses.medium} (2 different values)
                        0 (x3)
                        1 (x1)
                    unarmored : integer {Sundered Waves.items.[].system.defenses.unarmored} (same value: 1)
                [dexCap] : integer {Sundered Waves.items.[].system.dexCap} (2 different values)
                    0 (x1)
                    4 (x1)
                [domains] : object {Sundered Waves.items.[].system.domains}
                    alternate : array<string> {Sundered Waves.items.[].system.domains.alternate}
                        Length: min=2 max=2
                        Value type: string {Sundered Waves.items.[].system.domains.alternate.[]} (2 different values)
                            'cold' (x1)
                            'lightning' (x1)
                    primary : array<string> {Sundered Waves.items.[].system.domains.primary}
                        Length: min=4 max=4
                        Value type: string {Sundered Waves.items.[].system.domains.primary.[]} (all different values)
                [duration] : object {Sundered Waves.items.[].system.duration}
                    sustained : boolean {Sundered Waves.items.[].system.duration.sustained} (2 different values)
                        False (x44)
                        True (x11)
                    value : string {Sundered Waves.items.[].system.duration.value} (8 different values)
                        '' (x32)
                        '1 minute' (x9)
                        '10 minutes' (x5)
                        'until the start of your next turn' (x3)
                        '1 hour' (x2)
                        'until the next time you make your daily preparations' (x2)
                        'see below' (x1)
                        'until the end of the target\'s next turn' (x1)
                [equipped] : object {Sundered Waves.items.[].system.equipped}
                    carryType : string {Sundered Waves.items.[].system.equipped.carryType} (3 different values)
                        'worn' (x67)
                        'held' (x5)
                        'stowed' (x1)
                    [handsHeld] : integer {Sundered Waves.items.[].system.equipped.handsHeld} (2 different values)
                        0 (x31)
                        1 (x5)
                    [inSlot] : boolean {Sundered Waves.items.[].system.equipped.inSlot} (same value: True)
                    [invested] : boolean {Sundered Waves.items.[].system.equipped.invested} (same value: True)
                [flaws] : object {Sundered Waves.items.[].system.flaws}
                    0 : object {Sundered Waves.items.[].system.flaws.0}
                        value : array<string> {Sundered Waves.items.[].system.flaws.0.value}
                            Length: min=0 max=1
                            Value type: string {Sundered Waves.items.[].system.flaws.0.value.[]} (2 different values)
                                'con' (x1)
                                'str' (x1)
                [font] : array<string> {Sundered Waves.items.[].system.font}
                    Length: min=1 max=1
                    Value type: string {Sundered Waves.items.[].system.font.[]} (same value: 'heal')
                [frequency] : object {Sundered Waves.items.[].system.frequency}
                    max : integer {Sundered Waves.items.[].system.frequency.max} (same value: 1)
                    per : string {Sundered Waves.items.[].system.frequency.per} (2 different values)
                        'day' (x2)
                        'PT1M' (x1)
                [generalFeatLevels] : object {Sundered Waves.items.[].system.generalFeatLevels}
                    value : array<integer> {Sundered Waves.items.[].system.generalFeatLevels.value}
                        Length: min=5 max=5
                        Value type: integer {Sundered Waves.items.[].system.generalFeatLevels.value.[]} (5 different values)
                            3 (x4)
                            7 (x4)
                            11 (x4)
                            15 (x4)
                            19 (x4)
                [group] : string {Sundered Waves.items.[].system.group} (6 different values)
                    'knife' (x3)
                    'sword' (x2)
                    'plate' (x1)
                    'crossbow' (x1)
                    'leather' (x1)
                    'spear' (x1)
                [hardness] : integer {Sundered Waves.items.[].system.hardness} (2 different values)
                    0 (x72)
                    8 (x1)
                [heightening] : object {Sundered Waves.items.[].system.heightening}
                    [levels] : object {Sundered Waves.items.[].system.heightening.levels}
                        [3] : object {Sundered Waves.items.[].system.heightening.levels.3}
                            [range] : object {Sundered Waves.items.[].system.heightening.levels.3.range}
                                value : string {Sundered Waves.items.[].system.heightening.levels.3.range.value} (2 different values)
                                    '60 feet' (x2)
                                    '500 feet' (x1)
                            [target] : object {Sundered Waves.items.[].system.heightening.levels.3.target}
                                value : string {Sundered Waves.items.[].system.heightening.levels.3.target.value} (2 different values)
                                    '1 unattended object with a Bulk of 1 or less' (x2)
                                    '1 object of 3 bulk or less, or 1 creature' (x2)
                        [4] : object {Sundered Waves.items.[].system.heightening.levels.4}
                            range : object {Sundered Waves.items.[].system.heightening.levels.4.range}
                                value : string {Sundered Waves.items.[].system.heightening.levels.4.range.value} (same value: '30 feet')
                            target : object {Sundered Waves.items.[].system.heightening.levels.4.target}
                                value : string {Sundered Waves.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures')
                        [5] : object {Sundered Waves.items.[].system.heightening.levels.5}
                            [range] : object {Sundered Waves.items.[].system.heightening.levels.5.range}
                                value : string {Sundered Waves.items.[].system.heightening.levels.5.range.value} (2 different values)
                                    '120 feet' (x2)
                                    '60 feet' (x2)
                            target : object {Sundered Waves.items.[].system.heightening.levels.5.target}
                                value : string {Sundered Waves.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
                        [7] : object {Sundered Waves.items.[].system.heightening.levels.7}
                            target : object {Sundered Waves.items.[].system.heightening.levels.7.target}
                                value : string {Sundered Waves.items.[].system.heightening.levels.7.target.value} (2 different values)
                                    '1 unattended object with a Bulk of 2 or less' (x2)
                                    '6 creatures' (x2)
                    type : string {Sundered Waves.items.[].system.heightening.type} (2 different values)
                        'interval' (x13)
                        'fixed' (x12)
                    [damage] : object {Sundered Waves.items.[].system.heightening.damage}
                        0 : string {Sundered Waves.items.[].system.heightening.damage.0} (5 different values)
                            '2d6' (x5)
                            '1d4' (x3)
                            '1d12' (x2)
                            '1d8' (x2)
                            '1d10' (x1)
                    [interval] : integer {Sundered Waves.items.[].system.heightening.interval} (2 different values)
                        1 (x12)
                        2 (x1)
                [hp] : mixed
                    object {Sundered Waves.items.[].system.hp}
                        max : integer {Sundered Waves.items.[].system.hp.max} (2 different values)
                            0 (x72)
                            64 (x1)
                        value : integer {Sundered Waves.items.[].system.hp.value} (2 different values)
                            0 (x72)
                            64 (x1)
                    integer {Sundered Waves.items.[].system.hp} (3 different values)
                        6 (x4)
                        8 (x3)
                        10 (x1)
                [items] : object {Sundered Waves.items.[].system.items}
                    [0c3e5] : object {Sundered Waves.items.[].system.items.0c3e5}
                        img : string {Sundered Waves.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp')
                        level : integer {Sundered Waves.items.[].system.items.0c3e5.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend')
                        uuid : string {Sundered Waves.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend')
                    [0kdn2] : object {Sundered Waves.items.[].system.items.0kdn2}
                        img : string {Sundered Waves.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
                        level : integer {Sundered Waves.items.[].system.items.0kdn2.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization')
                        uuid : string {Sundered Waves.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
                    [1nwhg] : object {Sundered Waves.items.[].system.items.1nwhg}
                        img : string {Sundered Waves.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp')
                        level : integer {Sundered Waves.items.[].system.items.1nwhg.level} (same value: 5)
                        name : string {Sundered Waves.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks')
                        uuid : string {Sundered Waves.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks')
                    [1zn3l] : object {Sundered Waves.items.[].system.items.1zn3l}
                        img : string {Sundered Waves.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp')
                        level : integer {Sundered Waves.items.[].system.items.1zn3l.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery')
                        uuid : string {Sundered Waves.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery')
                    [2dihl] : object {Sundered Waves.items.[].system.items.2dihl}
                        img : string {Sundered Waves.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.2dihl.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)')
                        uuid : string {Sundered Waves.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)')
                    [2jey6] : object {Sundered Waves.items.[].system.items.2jey6}
                        img : string {Sundered Waves.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp')
                        level : integer {Sundered Waves.items.[].system.items.2jey6.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise')
                        uuid : string {Sundered Waves.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise')
                    [2xl4q] : object {Sundered Waves.items.[].system.items.2xl4q}
                        img : string {Sundered Waves.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp')
                        level : integer {Sundered Waves.items.[].system.items.2xl4q.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.2xl4q.name} (same value: 'Master Tricks')
                        uuid : string {Sundered Waves.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks')
                    [4al2i] : object {Sundered Waves.items.[].system.items.4al2i}
                        img : string {Sundered Waves.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp')
                        level : integer {Sundered Waves.items.[].system.items.4al2i.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization')
                        uuid : string {Sundered Waves.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization')
                    [4r1hh] : object {Sundered Waves.items.[].system.items.4r1hh}
                        img : string {Sundered Waves.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp')
                        level : integer {Sundered Waves.items.[].system.items.4r1hh.level} (same value: 17)
                        name : string {Sundered Waves.items.[].system.items.4r1hh.name} (same value: 'Resolve')
                        uuid : string {Sundered Waves.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve')
                    [517c6] : object {Sundered Waves.items.[].system.items.517c6}
                        img : string {Sundered Waves.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp')
                        level : integer {Sundered Waves.items.[].system.items.517c6.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.517c6.name} (same value: 'Great Fortitude')
                        uuid : string {Sundered Waves.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise')
                    [5wsjn] : object {Sundered Waves.items.[].system.items.5wsjn}
                        img : string {Sundered Waves.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.5wsjn.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.5wsjn.name} (same value: 'Alertness')
                        uuid : string {Sundered Waves.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness')
                    [5ydlu] : object {Sundered Waves.items.[].system.items.5ydlu}
                        img : string {Sundered Waves.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp')
                        level : integer {Sundered Waves.items.[].system.items.5ydlu.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.5ydlu.name} (same value: 'Resolve')
                        uuid : string {Sundered Waves.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve')
                    [6ddtr] : object {Sundered Waves.items.[].system.items.6ddtr}
                        img : string {Sundered Waves.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp')
                        level : integer {Sundered Waves.items.[].system.items.6ddtr.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise')
                        uuid : string {Sundered Waves.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise')
                    [765ut] : object {Sundered Waves.items.[].system.items.765ut}
                        img : string {Sundered Waves.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.765ut.level} (same value: 3)
                        name : string {Sundered Waves.items.[].system.items.765ut.name} (same value: 'Second Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine')
                    [78ses] : object {Sundered Waves.items.[].system.items.78ses}
                        img : string {Sundered Waves.items.[].system.items.78ses.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
                        level : integer {Sundered Waves.items.[].system.items.78ses.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.78ses.name} (same value: 'Underwater Marauder')
                        uuid : string {Sundered Waves.items.[].system.items.78ses.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder')
                    [7gkd0] : object {Sundered Waves.items.[].system.items.7gkd0}
                        img : string {Sundered Waves.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp')
                        level : integer {Sundered Waves.items.[].system.items.7gkd0.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.7gkd0.name} (same value: 'Divine Font')
                        uuid : string {Sundered Waves.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font')
                    [7nvmf] : object {Sundered Waves.items.[].system.items.7nvmf}
                        img : string {Sundered Waves.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp')
                        level : integer {Sundered Waves.items.[].system.items.7nvmf.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon')
                        uuid : string {Sundered Waves.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon')
                    [8tar0] : object {Sundered Waves.items.[].system.items.8tar0}
                        img : string {Sundered Waves.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp')
                        level : integer {Sundered Waves.items.[].system.items.8tar0.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.8tar0.name} (same value: 'Incredible Senses')
                        uuid : string {Sundered Waves.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend')
                    [9c5ay] : object {Sundered Waves.items.[].system.items.9c5ay}
                        img : string {Sundered Waves.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp')
                        level : integer {Sundered Waves.items.[].system.items.9c5ay.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise')
                        uuid : string {Sundered Waves.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise')
                    [9xt57] : object {Sundered Waves.items.[].system.items.9xt57}
                        img : string {Sundered Waves.items.[].system.items.9xt57.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
                        level : integer {Sundered Waves.items.[].system.items.9xt57.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.9xt57.name} (same value: 'Bargain Hunter')
                        uuid : string {Sundered Waves.items.[].system.items.9xt57.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter')
                    [b6ose] : object {Sundered Waves.items.[].system.items.b6ose}
                        img : string {Sundered Waves.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp')
                        level : integer {Sundered Waves.items.[].system.items.b6ose.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes')
                        uuid : string {Sundered Waves.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise')
                    [cifjd] : object {Sundered Waves.items.[].system.items.cifjd}
                        img : string {Sundered Waves.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp')
                        level : integer {Sundered Waves.items.[].system.items.cifjd.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise')
                        uuid : string {Sundered Waves.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise')
                    [ckmdj] : object {Sundered Waves.items.[].system.items.ckmdj}
                        img : string {Sundered Waves.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.ckmdj.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine')
                    [cwo2e] : object {Sundered Waves.items.[].system.items.cwo2e}
                        img : string {Sundered Waves.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp')
                        level : integer {Sundered Waves.items.[].system.items.cwo2e.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.cwo2e.name} (same value: 'Deity')
                        uuid : string {Sundered Waves.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)')
                    [dic6f] : object {Sundered Waves.items.[].system.items.dic6f}
                        img : string {Sundered Waves.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp')
                        level : integer {Sundered Waves.items.[].system.items.dic6f.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)')
                        uuid : string {Sundered Waves.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting')
                    [ds47l] : object {Sundered Waves.items.[].system.items.ds47l}
                        img : string {Sundered Waves.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp')
                        level : integer {Sundered Waves.items.[].system.items.ds47l.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise')
                        uuid : string {Sundered Waves.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise')
                    [e1e4m] : object {Sundered Waves.items.[].system.items.e1e4m}
                        img : string {Sundered Waves.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp')
                        level : integer {Sundered Waves.items.[].system.items.e1e4m.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.e1e4m.name} (same value: 'Shield Block')
                        uuid : string {Sundered Waves.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block')
                    [e9ikq] : object {Sundered Waves.items.[].system.items.e9ikq}
                        img : string {Sundered Waves.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp')
                        level : integer {Sundered Waves.items.[].system.items.e9ikq.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack')
                        uuid : string {Sundered Waves.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack')
                    [enizk] : object {Sundered Waves.items.[].system.items.enizk}
                        img : string {Sundered Waves.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp')
                        level : integer {Sundered Waves.items.[].system.items.enizk.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.enizk.name} (same value: 'Improved Flexibility')
                        uuid : string {Sundered Waves.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility')
                    [erm0v] : object {Sundered Waves.items.[].system.items.erm0v}
                        img : string {Sundered Waves.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp')
                        level : integer {Sundered Waves.items.[].system.items.erm0v.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster')
                        uuid : string {Sundered Waves.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster')
                    [g1dmk] : object {Sundered Waves.items.[].system.items.g1dmk}
                        img : string {Sundered Waves.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp')
                        level : integer {Sundered Waves.items.[].system.items.g1dmk.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion')
                        uuid : string {Sundered Waves.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion')
                    [hg9s4] : object {Sundered Waves.items.[].system.items.hg9s4}
                        img : string {Sundered Waves.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp')
                        level : integer {Sundered Waves.items.[].system.items.hg9s4.level} (same value: 17)
                        name : string {Sundered Waves.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind')
                        uuid : string {Sundered Waves.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind')
                    [i55qe] : object {Sundered Waves.items.[].system.items.i55qe}
                        img : string {Sundered Waves.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
                        level : integer {Sundered Waves.items.[].system.items.i55qe.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization')
                        uuid : string {Sundered Waves.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
                    [i70zj] : object {Sundered Waves.items.[].system.items.i70zj}
                        img : string {Sundered Waves.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp')
                        level : integer {Sundered Waves.items.[].system.items.i70zj.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses')
                        uuid : string {Sundered Waves.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery')
                    [ij943] : object {Sundered Waves.items.[].system.items.ij943}
                        img : string {Sundered Waves.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp')
                        level : integer {Sundered Waves.items.[].system.items.ij943.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor')
                        uuid : string {Sundered Waves.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor')
                    [ilsvf] : object {Sundered Waves.items.[].system.items.ilsvf}
                        img : string {Sundered Waves.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.ilsvf.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.ilsvf.name} (same value: 'Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine')
                    [jpni5] : object {Sundered Waves.items.[].system.items.jpni5}
                        img : string {Sundered Waves.items.[].system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
                        level : integer {Sundered Waves.items.[].system.items.jpni5.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.jpni5.name} (same value: 'Pickpocket')
                        uuid : string {Sundered Waves.items.[].system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket')
                    [jx0fg] : object {Sundered Waves.items.[].system.items.jx0fg}
                        img : string {Sundered Waves.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp')
                        level : integer {Sundered Waves.items.[].system.items.jx0fg.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting')
                        uuid : string {Sundered Waves.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting')
                    [lakjk] : object {Sundered Waves.items.[].system.items.lakjk}
                        img : string {Sundered Waves.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp')
                        level : integer {Sundered Waves.items.[].system.items.lakjk.level} (same value: 3)
                        name : string {Sundered Waves.items.[].system.items.lakjk.name} (same value: 'Bravery')
                        uuid : string {Sundered Waves.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery')
                    [lphi1] : object {Sundered Waves.items.[].system.items.lphi1}
                        img : string {Sundered Waves.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.lphi1.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.lphi1.name} (same value: 'Juggernaut')
                        uuid : string {Sundered Waves.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut')
                    [m28zo] : object {Sundered Waves.items.[].system.items.m28zo}
                        img : string {Sundered Waves.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.m28zo.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)')
                        uuid : string {Sundered Waves.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)')
                    [nilrb] : object {Sundered Waves.items.[].system.items.nilrb}
                        img : string {Sundered Waves.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp')
                        level : integer {Sundered Waves.items.[].system.items.nilrb.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes')
                        uuid : string {Sundered Waves.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike')
                    [odz8x] : object {Sundered Waves.items.[].system.items.odz8x}
                        img : string {Sundered Waves.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.odz8x.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket')
                        uuid : string {Sundered Waves.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket')
                    [oj8f7] : object {Sundered Waves.items.[].system.items.oj8f7}
                        img : string {Sundered Waves.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.oj8f7.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.oj8f7.name} (same value: 'First Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine')
                    [ozqxv] : object {Sundered Waves.items.[].system.items.ozqxv}
                        img : string {Sundered Waves.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.ozqxv.level} (same value: 5)
                        name : string {Sundered Waves.items.[].system.items.ozqxv.name} (same value: 'Alertness')
                        uuid : string {Sundered Waves.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness')
                    [pfjze] : object {Sundered Waves.items.[].system.items.pfjze}
                        img : string {Sundered Waves.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp')
                        level : integer {Sundered Waves.items.[].system.items.pfjze.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.pfjze.name} (same value: 'Double Debilitation')
                        uuid : string {Sundered Waves.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation')
                    [pryw9] : object {Sundered Waves.items.[].system.items.pryw9}
                        img : string {Sundered Waves.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp')
                        level : integer {Sundered Waves.items.[].system.items.pryw9.level} (same value: 3)
                        name : string {Sundered Waves.items.[].system.items.pryw9.name} (same value: 'Signature Spells')
                        uuid : string {Sundered Waves.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells')
                    [q0xyz] : object {Sundered Waves.items.[].system.items.q0xyz}
                        img : string {Sundered Waves.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp')
                        level : integer {Sundered Waves.items.[].system.items.q0xyz.level} (same value: 17)
                        name : string {Sundered Waves.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery')
                        uuid : string {Sundered Waves.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery')
                    [q2jao] : object {Sundered Waves.items.[].system.items.q2jao}
                        img : string {Sundered Waves.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp')
                        level : integer {Sundered Waves.items.[].system.items.q2jao.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.q2jao.name} (same value: 'Defensive Robes')
                        uuid : string {Sundered Waves.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes')
                    [q8nk5] : object {Sundered Waves.items.[].system.items.q8nk5}
                        img : string {Sundered Waves.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp')
                        level : integer {Sundered Waves.items.[].system.items.q8nk5.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster')
                        uuid : string {Sundered Waves.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster')
                    [qimsg] : object {Sundered Waves.items.[].system.items.qimsg}
                        img : string {Sundered Waves.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.qimsg.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.qimsg.name} (same value: 'Bloodline')
                        uuid : string {Sundered Waves.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline')
                    [qx6de] : object {Sundered Waves.items.[].system.items.qx6de}
                        img : string {Sundered Waves.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp')
                        level : integer {Sundered Waves.items.[].system.items.qx6de.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.qx6de.name} (same value: 'Surprise Attack')
                        uuid : string {Sundered Waves.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack')
                    [r346v] : object {Sundered Waves.items.[].system.items.r346v}
                        img : string {Sundered Waves.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp')
                        level : integer {Sundered Waves.items.[].system.items.r346v.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.r346v.name} (same value: 'Bloodline Spells')
                        uuid : string {Sundered Waves.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells')
                    [r47we] : object {Sundered Waves.items.[].system.items.r47we}
                        img : string {Sundered Waves.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.r47we.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine')
                    [r6269] : object {Sundered Waves.items.[].system.items.r6269}
                        img : string {Sundered Waves.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp')
                        level : integer {Sundered Waves.items.[].system.items.r6269.level} (same value: 1)
                        name : string {Sundered Waves.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity')
                        uuid : string {Sundered Waves.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike')
                    [r6jbx] : object {Sundered Waves.items.[].system.items.r6jbx}
                        img : string {Sundered Waves.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp')
                        level : integer {Sundered Waves.items.[].system.items.r6jbx.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.r6jbx.name} (same value: 'Evasion')
                        uuid : string {Sundered Waves.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion')
                    [sjjee] : object {Sundered Waves.items.[].system.items.sjjee}
                        img : string {Sundered Waves.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.sjjee.level} (same value: 3)
                        name : string {Sundered Waves.items.[].system.items.sjjee.name} (same value: 'Deny Advantage')
                        uuid : string {Sundered Waves.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage')
                    [thypm] : object {Sundered Waves.items.[].system.items.thypm}
                        img : string {Sundered Waves.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp')
                        level : integer {Sundered Waves.items.[].system.items.thypm.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.thypm.name} (same value: 'Master Strike')
                        uuid : string {Sundered Waves.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike')
                    [tr1s2] : object {Sundered Waves.items.[].system.items.tr1s2}
                        img : string {Sundered Waves.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp')
                        level : integer {Sundered Waves.items.[].system.items.tr1s2.level} (same value: 5)
                        name : string {Sundered Waves.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude')
                        uuid : string {Sundered Waves.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude')
                    [txlgu] : object {Sundered Waves.items.[].system.items.txlgu}
                        img : string {Sundered Waves.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp')
                        level : integer {Sundered Waves.items.[].system.items.txlgu.level} (same value: 9)
                        name : string {Sundered Waves.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility')
                        uuid : string {Sundered Waves.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility')
                    [u1d1r] : object {Sundered Waves.items.[].system.items.u1d1r}
                        img : string {Sundered Waves.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
                        level : integer {Sundered Waves.items.[].system.items.u1d1r.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization')
                        uuid : string {Sundered Waves.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
                    [u8k07] : object {Sundered Waves.items.[].system.items.u8k07}
                        img : string {Sundered Waves.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp')
                        level : integer {Sundered Waves.items.[].system.items.u8k07.level} (same value: 5)
                        name : string {Sundered Waves.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery')
                        uuid : string {Sundered Waves.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery')
                    [uzcka] : object {Sundered Waves.items.[].system.items.uzcka}
                        img : string {Sundered Waves.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.uzcka.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.uzcka.name} (same value: 'Third Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine')
                    [vis8d] : object {Sundered Waves.items.[].system.items.vis8d}
                        img : string {Sundered Waves.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp')
                        level : integer {Sundered Waves.items.[].system.items.vis8d.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)')
                        uuid : string {Sundered Waves.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization')
                    [vmpzh] : object {Sundered Waves.items.[].system.items.vmpzh}
                        img : string {Sundered Waves.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp')
                        level : integer {Sundered Waves.items.[].system.items.vmpzh.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell')
                        uuid : string {Sundered Waves.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell')
                    [vo9ge] : object {Sundered Waves.items.[].system.items.vo9ge}
                        img : string {Sundered Waves.items.[].system.items.vo9ge.img} (same value: 'systems/pf2e/icons/features/ancestry/sharp-beak.webp')
                        level : integer {Sundered Waves.items.[].system.items.vo9ge.level} (same value: 0)
                        name : string {Sundered Waves.items.[].system.items.vo9ge.name} (same value: 'Sharp Beak')
                        uuid : string {Sundered Waves.items.[].system.items.vo9ge.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Beak')
                    [vpn62] : object {Sundered Waves.items.[].system.items.vpn62}
                        img : string {Sundered Waves.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp')
                        level : integer {Sundered Waves.items.[].system.items.vpn62.level} (same value: 11)
                        name : string {Sundered Waves.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes')
                        uuid : string {Sundered Waves.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise')
                    [x98c2] : object {Sundered Waves.items.[].system.items.x98c2}
                        img : string {Sundered Waves.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp')
                        level : integer {Sundered Waves.items.[].system.items.x98c2.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.x98c2.name} (same value: 'Versatile Legend')
                        uuid : string {Sundered Waves.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend')
                    [xe44z] : object {Sundered Waves.items.[].system.items.xe44z}
                        img : string {Sundered Waves.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp')
                        level : integer {Sundered Waves.items.[].system.items.xe44z.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.xe44z.name} (same value: 'Divine Defense')
                        uuid : string {Sundered Waves.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense')
                    [xn3fx] : object {Sundered Waves.items.[].system.items.xn3fx}
                        img : string {Sundered Waves.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp')
                        level : integer {Sundered Waves.items.[].system.items.xn3fx.level} (same value: 7)
                        name : string {Sundered Waves.items.[].system.items.xn3fx.name} (same value: 'Evasion')
                        uuid : string {Sundered Waves.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion')
                    3084v : object {Sundered Waves.items.[].system.items.3084v}
                        img : string {Sundered Waves.items.[].system.items.3084v.img} (same value: 'systems/pf2e/icons/features/ancestry/keen-eyes.webp')
                        level : string {Sundered Waves.items.[].system.items.3084v.level} (same value: '0')
                        name : string {Sundered Waves.items.[].system.items.3084v.name} (same value: 'Keen Eyes')
                        uuid : string {Sundered Waves.items.[].system.items.3084v.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Keen Eyes')
                    [z2puy] : object {Sundered Waves.items.[].system.items.z2puy}
                        img : string {Sundered Waves.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp')
                        level : integer {Sundered Waves.items.[].system.items.z2puy.level} (same value: 19)
                        name : string {Sundered Waves.items.[].system.items.z2puy.name} (same value: 'Final Doctrine')
                        uuid : string {Sundered Waves.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine')
                    [zmu64] : object {Sundered Waves.items.[].system.items.zmu64}
                        img : string {Sundered Waves.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp')
                        level : integer {Sundered Waves.items.[].system.items.zmu64.level} (same value: 15)
                        name : string {Sundered Waves.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster')
                        uuid : string {Sundered Waves.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster')
                    [zrd25] : object {Sundered Waves.items.[].system.items.zrd25}
                        img : string {Sundered Waves.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp')
                        level : integer {Sundered Waves.items.[].system.items.zrd25.level} (same value: 13)
                        name : string {Sundered Waves.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization')
                        uuid : string {Sundered Waves.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization')
                [keyAbility] : object {Sundered Waves.items.[].system.keyAbility}
                    [selected] : string {Sundered Waves.items.[].system.keyAbility.selected} (same value: 'str')
                    value : array<string> {Sundered Waves.items.[].system.keyAbility.value}
                        Length: min=1 max=2
                        Value type: string {Sundered Waves.items.[].system.keyAbility.value.[]} (all different values)
                [material] : object {Sundered Waves.items.[].system.material}
                    [grade] : empty
                    [type] : empty
                publication : object {Sundered Waves.items.[].system.publication}
                    license : string {Sundered Waves.items.[].system.publication.license} (2 different values)
                        'OGL' (x217)
                        'ORC' (x11)
                    remaster : boolean {Sundered Waves.items.[].system.publication.remaster} (2 different values)
                        False (x217)
                        True (x11)
                    title : string {Sundered Waves.items.[].system.publication.title} (6 different values)
                        'Pathfinder Core Rulebook' (x183)
                        '' (x16)
                        'Pathfinder Advanced Player\'s Guide' (x16)
                        'Pathfinder Player Core' (x9)
                        'Pathfinder GM Core' (x2)
                        'Pathfinder Lost Omens Ancestry Guide' (x2)
                rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.rules}
                [languages] : object {Sundered Waves.items.[].system.languages}
                    custom : string {Sundered Waves.items.[].system.languages.custom} (same value: '')
                    value : array<string> {Sundered Waves.items.[].system.languages.value}
                        Length: min=1 max=2
                        Value type: string {Sundered Waves.items.[].system.languages.value.[]} (all different values)
                [level] : object {Sundered Waves.items.[].system.level}
                    [taken] : integer {Sundered Waves.items.[].system.level.taken} (5 different values)
                        1 (x10)
                        2 (x8)
                        4 (x8)
                        5 (x5)
                        3 (x5)
                    value : integer {Sundered Waves.items.[].system.level.value} (6 different values)
                        1 (x85)
                        0 (x57)
                        3 (x27)
                        2 (x18)
                        5 (x7)
                        4 (x4)
                [location] : mixed
                    string {Sundered Waves.items.[].system.location} (20 different values)
                    object {Sundered Waves.items.[].system.location}
                        value : string {Sundered Waves.items.[].system.location.value} (8 different values)
                            'z4rpFIAIQbV0rwhf' (x19)
                            'RgaBY4nyJk2oeuBP' (x17)
                            'xSRGdwMoDc47jdpc' (x13)
                            'mEvnHn6k5iWLrdaI' (x2)
                            '3kWjcD6lFrlR9Nn5' (x1)
                            'aLtz1BmfAIjGfMf0' (x1)
                            'qRyLPINpmFTK0xDz' (x1)
                            'jN8bniz73WcvwtNF' (x1)
                        [heightenedLevel] : integer {Sundered Waves.items.[].system.location.heightenedLevel} (3 different values)
                            3 (x5)
                            1 (x4)
                            2 (x4)
                        [signature] : boolean {Sundered Waves.items.[].system.location.signature} (same value: True)
                        uses : object {Sundered Waves.items.[].system.location.uses}
                            max : integer {Sundered Waves.items.[].system.location.uses.max} (same value: 3)
                            value : integer {Sundered Waves.items.[].system.location.uses.value} (same value: 3)
                [maxTakable] : empty
                [mod] : object {Sundered Waves.items.[].system.mod}
                    value : integer {Sundered Waves.items.[].system.mod.value} (same value: 0)
                [overlays] : object {Sundered Waves.items.[].system.overlays}
                    37gy7l19tik74o4s : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s}
                        _id : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                        name : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                        overlayType : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                        system : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system}
                            damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
                                0 : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
                                    formula : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                    kinds : array<string> {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                            [defense] : empty
                            heightening : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
                                damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                    0 : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                            range : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range}
                                value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                            time : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time}
                                value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                            traits : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
                                value : array<string> {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
                    7qdtetowq348s9oc : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc}
                        _id : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                        overlayType : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                        system : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system}
                            range : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range}
                                value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                            time : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time}
                                value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                    7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta}
                        _id : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                        overlayType : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                        system : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system}
                            area : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
                                type : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
                                value : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
                            range : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
                                value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                            target : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
                                value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                            time : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
                                value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                            traits : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
                                value : array<string> {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
                    [a33QUFoKgoOprovO] : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO}
                        name : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)')
                        overlayType : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2)
                        system : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system}
                            damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage}
                                37YW4ZGhxx7Y2mdI : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI}
                                    applyMod : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6')
                                    kinds : array<string> {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage')
                                    materials : array<> {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality')
                            defense : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense}
                                save : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save}
                                    basic : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True)
                                    statistic : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude')
                            heightening : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening}
                                damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage}
                                    37YW4ZGhxx7Y2mdI : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6')
                                interval : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1)
                                type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval')
                    lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1}
                        _id : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                        name : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                        overlayType : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                        system : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
                            damage : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                0 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                    kinds : array<string> {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                            range : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                            target : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                            time : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                            traits : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                value : array<string> {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                    Length: min=4 max=4
                                    Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
                    [uLuOg62dVyxvbW66] : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66}
                        name : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)')
                        overlayType : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override')
                        sort : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1)
                        system : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system}
                            damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage}
                                b39tbePoPlJSzLku : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku}
                                    applyMod : boolean {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False)
                                    [category] : empty
                                    formula : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6')
                                    kinds : array<string> {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds}
                                        Length: min=1 max=1
                                        Value type: string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing')
                                    materials : array<> {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials}
                                        Length: min=0 max=0
                                        Value type: empty
                                    type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality')
                            heightening : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening}
                                damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage}
                                    b39tbePoPlJSzLku : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6')
                                interval : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1)
                                type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval')
                [perception] : integer {Sundered Waves.items.[].system.perception} (2 different values)
                    1 (x2)
                    2 (x2)
                [prepared] : object {Sundered Waves.items.[].system.prepared}
                    [flexible] : boolean {Sundered Waves.items.[].system.prepared.flexible} (same value: False)
                    value : string {Sundered Waves.items.[].system.prepared.value} (all different values)
                [prerequisites] : object {Sundered Waves.items.[].system.prerequisites}
                    value : array<object> {Sundered Waves.items.[].system.prerequisites.value}
                        Length: min=0 max=2
                        Value type: object {Sundered Waves.items.[].system.prerequisites.value.[]}
                            value : string {Sundered Waves.items.[].system.prerequisites.value.[].value} (18 different values)
                [price] : object {Sundered Waves.items.[].system.price}
                    [per] : integer {Sundered Waves.items.[].system.price.per} (same value: 10)
                    value : object {Sundered Waves.items.[].system.price.value}
                        [cp] : integer {Sundered Waves.items.[].system.price.value.cp} (3 different values)
                            5 (x8)
                            1 (x8)
                            2 (x8)
                        [gp] : integer {Sundered Waves.items.[].system.price.value.gp} (12 different values)
                        [sp] : integer {Sundered Waves.items.[].system.price.value.sp} (all different values)
                [proficiency] : object {Sundered Waves.items.[].system.proficiency}
                    slug : string {Sundered Waves.items.[].system.proficiency.slug} (same value: '')
                    value : integer {Sundered Waves.items.[].system.proficiency.value} (same value: 1)
                [proficient] : object {Sundered Waves.items.[].system.proficient}
                    value : integer {Sundered Waves.items.[].system.proficient.value} (2 different values)
                        1 (x3)
                        2 (x2)
                [quantity] : integer {Sundered Waves.items.[].system.quantity} (8 different values)
                    1 (x54)
                    2 (x7)
                    10 (x4)
                    5 (x4)
                    12 (x1)
                    8 (x1)
                    20 (x1)
                    22 (x1)
                [range] : mixed
                    object {Sundered Waves.items.[].system.range}
                        value : string {Sundered Waves.items.[].system.range.value} (6 different values)
                            '30 feet' (x15)
                            '' (x13)
                            '120 feet' (x12)
                            'touch' (x9)
                            '60 feet' (x5)
                            'varies' (x1)
                    integer {Sundered Waves.items.[].system.range} (2 different values)
                        20 (x1)
                        60 (x1)
                [reach] : integer {Sundered Waves.items.[].system.reach} (same value: 5)
                [reload] : object {Sundered Waves.items.[].system.reload}
                    value : string {Sundered Waves.items.[].system.reload.value} (3 different values)
                        '-' (x5)
                        '' (x2)
                        '1' (x1)
                [requirements] : string {Sundered Waves.items.[].system.requirements} (same value: '')
                [runes] : object {Sundered Waves.items.[].system.runes}
                    [potency] : integer {Sundered Waves.items.[].system.runes.potency} (2 different values)
                        1 (x6)
                        0 (x4)
                    [property] : array<> {Sundered Waves.items.[].system.runes.property}
                        Length: min=0 max=0
                        Value type: empty
                    [reinforcing] : integer {Sundered Waves.items.[].system.runes.reinforcing} (same value: 0)
                    [resilient] : integer {Sundered Waves.items.[].system.runes.resilient} (same value: 0)
                    [striking] : integer {Sundered Waves.items.[].system.runes.striking} (2 different values)
                        0 (x5)
                        1 (x3)
                [sanctification] : object {Sundered Waves.items.[].system.sanctification}
                    modal : string {Sundered Waves.items.[].system.sanctification.modal} (same value: 'can')
                    what : array<string> {Sundered Waves.items.[].system.sanctification.what}
                        Length: min=2 max=2
                        Value type: string {Sundered Waves.items.[].system.sanctification.what.[]} (2 different values)
                            'holy' (x1)
                            'unholy' (x1)
                [savingThrows] : object {Sundered Waves.items.[].system.savingThrows}
                    fortitude : integer {Sundered Waves.items.[].system.savingThrows.fortitude} (2 different values)
                        1 (x3)
                        2 (x1)
                    reflex : integer {Sundered Waves.items.[].system.savingThrows.reflex} (2 different values)
                        1 (x2)
                        2 (x2)
                    will : integer {Sundered Waves.items.[].system.savingThrows.will} (2 different values)
                        2 (x3)
                        1 (x1)
                [showSlotlessLevels] : object {Sundered Waves.items.[].system.showSlotlessLevels}
                    value : boolean {Sundered Waves.items.[].system.showSlotlessLevels.value} (same value: False)
                [size] : string {Sundered Waves.items.[].system.size} (2 different values)
                    'med' (x76)
                    'sm' (x1)
                [skill] : array<string> {Sundered Waves.items.[].system.skill}
                    Length: min=1 max=1
                    Value type: string {Sundered Waves.items.[].system.skill.[]} (same value: 'survival')
                [skillFeatLevels] : object {Sundered Waves.items.[].system.skillFeatLevels}
                    value : array<integer> {Sundered Waves.items.[].system.skillFeatLevels.value}
                        Length: min=10 max=20
                        Value type: integer {Sundered Waves.items.[].system.skillFeatLevels.value.[]} (20 different values)
                [skillIncreaseLevels] : object {Sundered Waves.items.[].system.skillIncreaseLevels}
                    value : array<integer> {Sundered Waves.items.[].system.skillIncreaseLevels.value}
                        Length: min=9 max=19
                        Value type: integer {Sundered Waves.items.[].system.skillIncreaseLevels.value.[]} (19 different values)
                [slots] : object {Sundered Waves.items.[].system.slots}
                    [slot0] : object {Sundered Waves.items.[].system.slots.slot0}
                        max : integer {Sundered Waves.items.[].system.slots.slot0.max} (same value: 5)
                        prepared : array<object> {Sundered Waves.items.[].system.slots.slot0.prepared}
                            Length: min=5 max=5
                            Value type: object {Sundered Waves.items.[].system.slots.slot0.prepared.[]}
                                id : string {Sundered Waves.items.[].system.slots.slot0.prepared.[].id} (5 different values)
                                    'OvlfqlOLniPcv3Xe' (x1)
                                    'AFaDLN8Fh3M6BN2P' (x1)
                                    'bIyJ1UfnIRnZpiuL' (x1)
                                    '2EHfk3vhyRHYIh6S' (x1)
                                    'CMWzSNc9mbFjPLO5' (x1)
                    [slot1] : object {Sundered Waves.items.[].system.slots.slot1}
                        max : integer {Sundered Waves.items.[].system.slots.slot1.max} (2 different values)
                            4 (x1)
                            3 (x1)
                        [value] : integer {Sundered Waves.items.[].system.slots.slot1.value} (same value: 4)
                        prepared : array<object> {Sundered Waves.items.[].system.slots.slot1.prepared}
                            Length: min=3 max=3
                            Value type: object {Sundered Waves.items.[].system.slots.slot1.prepared.[]}
                                id : string {Sundered Waves.items.[].system.slots.slot1.prepared.[].id} (3 different values)
                                    'hkT68UVGePENZQ0R' (x1)
                                    'iSPAQ2GKNMUSD52L' (x1)
                                    'Lv4J7tTEEDExs8nT' (x1)
                    [slot2] : object {Sundered Waves.items.[].system.slots.slot2}
                        max : integer {Sundered Waves.items.[].system.slots.slot2.max} (2 different values)
                            4 (x1)
                            3 (x1)
                        [value] : integer {Sundered Waves.items.[].system.slots.slot2.value} (same value: 4)
                        prepared : array<object> {Sundered Waves.items.[].system.slots.slot2.prepared}
                            Length: min=3 max=3
                            Value type: object {Sundered Waves.items.[].system.slots.slot2.prepared.[]}
                                id : string {Sundered Waves.items.[].system.slots.slot2.prepared.[].id} (3 different values)
                                    'W7Jac8KWcKr9hGwY' (x1)
                                    'moC4fq3npZNCuWoD' (x1)
                                    'AoOCOYe1sJxapbTU' (x1)
                    [slot3] : object {Sundered Waves.items.[].system.slots.slot3}
                        max : integer {Sundered Waves.items.[].system.slots.slot3.max} (2 different values)
                            3 (x1)
                            2 (x1)
                        [value] : integer {Sundered Waves.items.[].system.slots.slot3.value} (same value: 3)
                        prepared : array<object> {Sundered Waves.items.[].system.slots.slot3.prepared}
                            Length: min=2 max=2
                            Value type: object {Sundered Waves.items.[].system.slots.slot3.prepared.[]}
                                id : string {Sundered Waves.items.[].system.slots.slot3.prepared.[].id} (2 different values)
                                    'lbovDcSU8LkFQQFa' (x1)
                                    'ENBLI89g1bUjhzR5' (x1)
                [slug] : string {Sundered Waves.items.[].system.slug} (151 different values)
                [specific] : object {Sundered Waves.items.[].system.specific}
                    [integrated] : empty
                    material : object {Sundered Waves.items.[].system.specific.material}
                        [grade] : empty
                        [type] : empty
                    runes : object {Sundered Waves.items.[].system.specific.runes}
                        reinforcing : integer {Sundered Waves.items.[].system.specific.runes.reinforcing} (same value: 0)
                [speed] : integer {Sundered Waves.items.[].system.speed} (2 different values)
                    25 (x3)
                    30 (x1)
                description : object {Sundered Waves.items.[].system.description}
                    value : string {Sundered Waves.items.[].system.description.value} (155 different values)
                [speedPenalty] : integer {Sundered Waves.items.[].system.speedPenalty} (2 different values)
                    0 (x2)
                    -10 (x1)
                [spell] : object {Sundered Waves.items.[].system.spell}
                    _id : string {Sundered Waves.items.[].system.spell._id} (7 different values)
                        'wd310vz8X7G4yrkV' (x1)
                        'aAmn8sUvi8wj4KI2' (x1)
                        'WZBNb4WIR2VV21Do' (x1)
                        '25ulf3ENgRfsFtux' (x1)
                        'eXHEMlQ8FAIl9gKb' (x1)
                        'IGN6uSg7n2ojKbEg' (x1)
                        'J0CZ9U492NFhCVkw' (x1)
                    flags : object {Sundered Waves.items.[].system.spell.flags}
                        core : object {Sundered Waves.items.[].system.spell.flags.core}
                            sourceId : string {Sundered Waves.items.[].system.spell.flags.core.sourceId} (7 different values)
                                'Compendium.pf2e.spells-srd.Item.3JG1t3T4mWn6vTke' (x1)
                                'Compendium.pf2e.spells-srd.Item.2oH5IufzdESuYxat' (x1)
                                'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1)
                                'Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X' (x1)
                                'Compendium.pf2e.spells-srd.Item.SUKaxVZW2TlM8lu0' (x1)
                                'Compendium.pf2e.spells-srd.Item.8xRzLhwGL7Dgy3EZ' (x1)
                                'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1)
                    img : string {Sundered Waves.items.[].system.spell.img} (7 different values)
                        'systems/pf2e/icons/spells/blur.webp' (x1)
                        'systems/pf2e/icons/spells/illusory-object.webp' (x1)
                        'systems/pf2e/icons/spells/mage-armor.webp' (x1)
                        'systems/pf2e/icons/spells/augury.webp' (x1)
                        'icons/consumables/fruit/berry-clustered-white.webp' (x1)
                        'systems/pf2e/icons/spells/sanctuary.webp' (x1)
                        'icons/magic/life/cross-worn-green.webp' (x1)
                    name : string {Sundered Waves.items.[].system.spell.name} (7 different values)
                        'Blur' (x1)
                        'Illusory Object' (x1)
                        'Mage Armor' (x1)
                        'Augury' (x1)
                        'Neutralize Poison' (x1)
                        'Sanctuary' (x1)
                        'Heal' (x1)
                    sort : integer {Sundered Waves.items.[].system.spell.sort} (same value: 0)
                    system : object {Sundered Waves.items.[].system.spell.system}
                        [area] : object {Sundered Waves.items.[].system.spell.system.area}
                            details : string {Sundered Waves.items.[].system.spell.system.area.details} (same value: 'varies')
                            type : string {Sundered Waves.items.[].system.spell.system.area.type} (2 different values)
                                'burst' (x1)
                                'emanation' (x1)
                            value : integer {Sundered Waves.items.[].system.spell.system.area.value} (2 different values)
                                20 (x1)
                                30 (x1)
                        cost : object {Sundered Waves.items.[].system.spell.system.cost}
                            value : string {Sundered Waves.items.[].system.spell.system.cost.value} (same value: '')
                        counteraction : boolean {Sundered Waves.items.[].system.spell.system.counteraction} (2 different values)
                            False (x6)
                            True (x1)
                        damage : object {Sundered Waves.items.[].system.spell.system.damage}
                            0 : object {Sundered Waves.items.[].system.spell.system.damage.0}
                                applyMod : boolean {Sundered Waves.items.[].system.spell.system.damage.0.applyMod} (same value: False)
                                [category] : empty
                                formula : string {Sundered Waves.items.[].system.spell.system.damage.0.formula} (same value: '1d8')
                                kinds : array<string> {Sundered Waves.items.[].system.spell.system.damage.0.kinds}
                                    Length: min=2 max=2
                                    Value type: string {Sundered Waves.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
                                        'damage' (x1)
                                        'healing' (x1)
                                materials : array<> {Sundered Waves.items.[].system.spell.system.damage.0.materials}
                                    Length: min=0 max=0
                                    Value type: empty
                                type : string {Sundered Waves.items.[].system.spell.system.damage.0.type} (same value: 'vitality')
                        description : object {Sundered Waves.items.[].system.spell.system.description}
                            value : string {Sundered Waves.items.[].system.spell.system.description.value} (7 different values)
                        duration : object {Sundered Waves.items.[].system.spell.system.duration}
                            sustained : boolean {Sundered Waves.items.[].system.spell.system.duration.sustained} (same value: False)
                            value : string {Sundered Waves.items.[].system.spell.system.duration.value} (all different values)
                        heightening : object {Sundered Waves.items.[].system.spell.system.heightening}
                            damage : object {Sundered Waves.items.[].system.spell.system.heightening.damage}
                                0 : string {Sundered Waves.items.[].system.spell.system.heightening.damage.0} (same value: '1d8')
                            interval : integer {Sundered Waves.items.[].system.spell.system.heightening.interval} (same value: 1)
                            type : string {Sundered Waves.items.[].system.spell.system.heightening.type} (same value: 'interval')
                        level : object {Sundered Waves.items.[].system.spell.system.level}
                            value : integer {Sundered Waves.items.[].system.spell.system.level.value} (3 different values)
                                1 (x4)
                                2 (x2)
                                3 (x1)
                        location : object {Sundered Waves.items.[].system.spell.system.location}
                            heightenedLevel : integer {Sundered Waves.items.[].system.spell.system.location.heightenedLevel} (3 different values)
                                1 (x4)
                                2 (x2)
                                3 (x1)
                            value : string {Sundered Waves.items.[].system.spell.system.location.value} (same value: '')
                        overlays : object {Sundered Waves.items.[].system.spell.system.overlays}
                            37gy7l19tik74o4s : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
                                _id : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
                                name : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
                                overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
                                sort : integer {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
                                system : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
                                    area : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area}
                                        areaType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '')
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '')
                                    damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
                                        0 : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
                                            formula : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
                                            kinds : array<string> {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
                                                Length: min=1 max=1
                                                Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
                                    [defense] : empty
                                    heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel}
                                    heightening : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
                                        damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
                                            0 : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
                                    range : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
                                    time : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
                                    traits : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
                                        value : array<string> {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
                                            Length: min=4 max=4
                                            Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values)
                            7qdtetowq348s9oc : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
                                _id : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
                                overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
                                sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
                                system : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
                                    area : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area}
                                        areaType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '')
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '')
                                    heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel}
                                    range : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
                                    time : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
                            7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
                                _id : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
                                overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
                                sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
                                system : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
                                    heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel}
                                    range : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
                                    target : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
                                    time : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
                                    traits : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
                                        value : array<string> {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
                                            Length: min=4 max=4
                                            Value type: string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values)
                            lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
                                _id : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
                                name : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
                                overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
                                sort : integer {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
                                system : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
                                    area : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area}
                                        areaType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '')
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '')
                                    damage : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
                                        0 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
                                            kinds : array<string> {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
                                                Length: min=1 max=1
                                                Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
                                    heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel}
                                    range : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
                                    target : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
                                    time : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
                                        value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
                                    traits : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
                                        value : array<string> {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
                                            Length: min=4 max=4
                                            Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values)
                        range : object {Sundered Waves.items.[].system.spell.system.range}
                            value : string {Sundered Waves.items.[].system.spell.system.range.value} (all different values)
                        requirements : string {Sundered Waves.items.[].system.spell.system.requirements} (same value: '')
                        rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.spell.system.rules}
                        slug : string {Sundered Waves.items.[].system.spell.system.slug} (7 different values)
                            'blur' (x1)
                            'illusory-object' (x1)
                            'mage-armor' (x1)
                            'augury' (x1)
                            'neutralize-poison' (x1)
                            'sanctuary' (x1)
                            'heal' (x1)
                        target : object {Sundered Waves.items.[].system.spell.system.target}
                            value : string {Sundered Waves.items.[].system.spell.system.target.value} (3 different values)
                                '1 creature' (x3)
                                '' (x3)
                                '1 willing living creature or 1 undead' (x1)
                        time : object {Sundered Waves.items.[].system.spell.system.time}
                            value : string {Sundered Waves.items.[].system.spell.system.time.value} (3 different values)
                                '2' (x5)
                                '10 minutes' (x1)
                                '1 to 3' (x1)
                        traits : object {Sundered Waves.items.[].system.spell.system.traits}
                            rarity : string {Sundered Waves.items.[].system.spell.system.traits.rarity} (same value: 'common')
                            traditions : array<string> {Sundered Waves.items.[].system.spell.system.traits.traditions}
                                Length: min=2 max=2
                                Value type: string {Sundered Waves.items.[].system.spell.system.traits.traditions.[]} (all different values)
                            value : array<string> {Sundered Waves.items.[].system.spell.system.traits.value}
                                Length: min=2 max=4
                                Value type: string {Sundered Waves.items.[].system.spell.system.traits.value.[]} (7 different values)
                                    'manipulate' (x7)
                                    'concentrate' (x6)
                                    'illusion' (x2)
                                    'visual' (x2)
                                    'healing' (x2)
                                    'prediction' (x1)
                                    'vitality' (x1)
                        [defense] : object {Sundered Waves.items.[].system.spell.system.defense}
                            save : object {Sundered Waves.items.[].system.spell.system.defense.save}
                                basic : boolean {Sundered Waves.items.[].system.spell.system.defense.save.basic} (same value: True)
                                statistic : string {Sundered Waves.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude')
                        publication : object {Sundered Waves.items.[].system.spell.system.publication}
                            license : string {Sundered Waves.items.[].system.spell.system.publication.license} (same value: 'OGL')
                            remaster : boolean {Sundered Waves.items.[].system.spell.system.publication.remaster} (same value: False)
                            title : string {Sundered Waves.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook')
                    type : string {Sundered Waves.items.[].system.spell.type} (same value: 'spell')
                [spellcasting] : integer {Sundered Waves.items.[].system.spellcasting} (2 different values)
                    1 (x2)
                    0 (x2)
                [spelldc] : object {Sundered Waves.items.[].system.spelldc}
                    dc : integer {Sundered Waves.items.[].system.spelldc.dc} (same value: 0)
                    value : integer {Sundered Waves.items.[].system.spelldc.value} (same value: 0)
                [spells] : object {Sundered Waves.items.[].system.spells}
                    1 : string {Sundered Waves.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Gust of Wind')
                    3 : string {Sundered Waves.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Lightning Bolt')
                    5 : string {Sundered Waves.items.[].system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Control Water')
                [splashDamage] : object {Sundered Waves.items.[].system.splashDamage}
                    value : integer {Sundered Waves.items.[].system.splashDamage.value} (2 different values)
                        0 (x7)
                        1 (x1)
                [stackGroup] : string {Sundered Waves.items.[].system.stackGroup} (2 different values)
                    'coins' (x3)
                    'bolts' (x1)
                [stowing] : boolean {Sundered Waves.items.[].system.stowing} (same value: True)
                [strength] : integer {Sundered Waves.items.[].system.strength} (2 different values)
                    4 (x1)
                    0 (x1)
                [subfeatures] : object {Sundered Waves.items.[].system.subfeatures}
                    proficiencies : object {Sundered Waves.items.[].system.subfeatures.proficiencies}
                        [fortitude] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2)
                        [heavy] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy.rank} (same value: 1)
                        [light] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.light}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1)
                        [medium] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.medium}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1)
                        [perception] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.perception}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2)
                        [simple] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.simple}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 2)
                        [unarmed] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2)
                        [will] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.will}
                            rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2)
                [subitems] : array<object> {Sundered Waves.items.[].system.subitems}
                    Length: min=1 max=1
                    Value type: object {Sundered Waves.items.[].system.subitems.[]}
                        _id : string {Sundered Waves.items.[].system.subitems.[]._id} (same value: 'ui2oYb6mfkSMHOzf')
                        flags : object {Sundered Waves.items.[].system.subitems.[].flags}
                            core : object {Sundered Waves.items.[].system.subitems.[].flags.core}
                                sourceId : string {Sundered Waves.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT')
                        img : string {Sundered Waves.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp')
                        name : string {Sundered Waves.items.[].system.subitems.[].name} (same value: 'Shield Boss')
                        sort : integer {Sundered Waves.items.[].system.subitems.[].sort} (same value: 400000)
                        system : object {Sundered Waves.items.[].system.subitems.[].system}
                            baseItem : string {Sundered Waves.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss')
                            bonus : object {Sundered Waves.items.[].system.subitems.[].system.bonus}
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.bonus.value} (same value: 0)
                            bonusDamage : object {Sundered Waves.items.[].system.subitems.[].system.bonusDamage}
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0)
                            bulk : object {Sundered Waves.items.[].system.subitems.[].system.bulk}
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.bulk.value} (same value: 0)
                            category : string {Sundered Waves.items.[].system.subitems.[].system.category} (same value: 'martial')
                            damage : object {Sundered Waves.items.[].system.subitems.[].system.damage}
                                damageType : string {Sundered Waves.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning')
                                dice : integer {Sundered Waves.items.[].system.subitems.[].system.damage.dice} (same value: 1)
                                die : string {Sundered Waves.items.[].system.subitems.[].system.damage.die} (same value: 'd6')
                            description : object {Sundered Waves.items.[].system.subitems.[].system.description}
                                value : string {Sundered Waves.items.[].system.subitems.[].system.description.value} (same value: '<p>Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.</p>')
                            equipped : object {Sundered Waves.items.[].system.subitems.[].system.equipped}
                                carryType : string {Sundered Waves.items.[].system.subitems.[].system.equipped.carryType} (same value: 'attached')
                                handsHeld : integer {Sundered Waves.items.[].system.subitems.[].system.equipped.handsHeld} (same value: 0)
                            group : string {Sundered Waves.items.[].system.subitems.[].system.group} (same value: 'shield')
                            hardness : integer {Sundered Waves.items.[].system.subitems.[].system.hardness} (same value: 0)
                            hp : object {Sundered Waves.items.[].system.subitems.[].system.hp}
                                max : integer {Sundered Waves.items.[].system.subitems.[].system.hp.max} (same value: 0)
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.hp.value} (same value: 0)
                            level : object {Sundered Waves.items.[].system.subitems.[].system.level}
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.level.value} (same value: 0)
                            material : object {Sundered Waves.items.[].system.subitems.[].system.material}
                                [grade] : empty
                                [type] : empty
                            price : object {Sundered Waves.items.[].system.subitems.[].system.price}
                                value : object {Sundered Waves.items.[].system.subitems.[].system.price.value}
                                    sp : integer {Sundered Waves.items.[].system.subitems.[].system.price.value.sp} (same value: 5)
                            publication : object {Sundered Waves.items.[].system.subitems.[].system.publication}
                                license : string {Sundered Waves.items.[].system.subitems.[].system.publication.license} (same value: 'ORC')
                                remaster : boolean {Sundered Waves.items.[].system.subitems.[].system.publication.remaster} (same value: True)
                                title : string {Sundered Waves.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core')
                            quantity : integer {Sundered Waves.items.[].system.subitems.[].system.quantity} (same value: 1)
                            traits : object {Sundered Waves.items.[].system.subitems.[].system.traits}
                                rarity : string {Sundered Waves.items.[].system.subitems.[].system.traits.rarity} (same value: 'common')
                                value : array<string> {Sundered Waves.items.[].system.subitems.[].system.traits.value}
                                    Length: min=1 max=1
                                    Value type: string {Sundered Waves.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield')
                            [range] : empty
                            reload : object {Sundered Waves.items.[].system.subitems.[].system.reload}
                                value : string {Sundered Waves.items.[].system.subitems.[].system.reload.value} (same value: '')
                            rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.subitems.[].system.rules}
                            runes : object {Sundered Waves.items.[].system.subitems.[].system.runes}
                                potency : integer {Sundered Waves.items.[].system.subitems.[].system.runes.potency} (same value: 0)
                                property : array<> {Sundered Waves.items.[].system.subitems.[].system.runes.property}
                                    Length: min=0 max=0
                                    Value type: empty
                                striking : integer {Sundered Waves.items.[].system.subitems.[].system.runes.striking} (same value: 0)
                            size : string {Sundered Waves.items.[].system.subitems.[].system.size} (same value: 'med')
                            slug : string {Sundered Waves.items.[].system.subitems.[].system.slug} (same value: 'shield-boss')
                            splashDamage : object {Sundered Waves.items.[].system.subitems.[].system.splashDamage}
                                value : integer {Sundered Waves.items.[].system.subitems.[].system.splashDamage.value} (same value: 0)
                            [containerId] : empty
                            usage : object {Sundered Waves.items.[].system.subitems.[].system.usage}
                                value : string {Sundered Waves.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand')
                        type : string {Sundered Waves.items.[].system.subitems.[].type} (same value: 'weapon')
                [target] : object {Sundered Waves.items.[].system.target}
                    value : string {Sundered Waves.items.[].system.target.value} (15 different values)
                [time] : object {Sundered Waves.items.[].system.time}
                    value : string {Sundered Waves.items.[].system.time.value} (6 different values)
                        '2' (x39)
                        '1' (x6)
                        '1 to 3' (x3)
                        '3' (x3)
                        '1 minute' (x2)
                        'reaction' (x2)
                [tradition] : object {Sundered Waves.items.[].system.tradition}
                    value : string {Sundered Waves.items.[].system.tradition.value} (3 different values)
                        'divine' (x4)
                        'arcane' (x3)
                        'primal' (x1)
                [trainedSkills] : object {Sundered Waves.items.[].system.trainedSkills}
                    [additional] : integer {Sundered Waves.items.[].system.trainedSkills.additional} (3 different values)
                        2 (x2)
                        3 (x1)
                        7 (x1)
                    [lore] : array<string> {Sundered Waves.items.[].system.trainedSkills.lore}
                        Length: min=1 max=1
                        Value type: string {Sundered Waves.items.[].system.trainedSkills.lore.[]} (all different values)
                    value : array<string> {Sundered Waves.items.[].system.trainedSkills.value}
                        Length: min=0 max=1
                        Value type: string {Sundered Waves.items.[].system.trainedSkills.value.[]} (6 different values)
                            'occultism' (x1)
                            'thievery' (x1)
                            'athletics' (x1)
                            'stealth' (x1)
                            'diplomacy' (x1)
                            'religion' (x1)
                [traits] : object {Sundered Waves.items.[].system.traits}
                    [integrated] : empty
                    [otherTags] : array<string> {Sundered Waves.items.[].system.traits.otherTags}
                        Length: min=1 max=1
                        Value type: string {Sundered Waves.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline')
                    [rarity] : string {Sundered Waves.items.[].system.traits.rarity} (3 different values)
                        'common' (x205)
                        'uncommon' (x8)
                        'rare' (x1)
                    [selected] : object {Sundered Waves.items.[].system.traits.selected}
                        [fighter] : string {Sundered Waves.items.[].system.traits.selected.fighter} (same value: 'Fighter')
                        halfling : string {Sundered Waves.items.[].system.traits.selected.halfling} (same value: 'Halfling')
                        [sorcerer] : string {Sundered Waves.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer')
                        [tengu] : string {Sundered Waves.items.[].system.traits.selected.tengu} (same value: 'Tengu')
                    [traditions] : array<string> {Sundered Waves.items.[].system.traits.traditions}
                        Length: min=0 max=4
                        Value type: string {Sundered Waves.items.[].system.traits.traditions.[]} (all different values)
                    [value] : array<string> {Sundered Waves.items.[].system.traits.value}
                        Length: min=0 max=7
                        Value type: string {Sundered Waves.items.[].system.traits.value.[]} (70 different values)
                [usage] : object {Sundered Waves.items.[].system.usage}
                    value : string {Sundered Waves.items.[].system.usage.value} (5 different values)
                        'held-in-one-hand' (x55)
                        'wornbackpack' (x4)
                        'held-in-two-hands' (x2)
                        'worn' (x2)
                        'affixed-to-weapon' (x1)
                [uses] : object {Sundered Waves.items.[].system.uses}
                    autoDestroy : boolean {Sundered Waves.items.[].system.uses.autoDestroy} (2 different values)
                        True (x16)
                        False (x4)
                    max : integer {Sundered Waves.items.[].system.uses.max} (2 different values)
                        1 (x16)
                        7 (x4)
                    value : integer {Sundered Waves.items.[].system.uses.value} (2 different values)
                        1 (x16)
                        7 (x4)
                [vision] : string {Sundered Waves.items.[].system.vision} (2 different values)
                    'low-light-vision' (x2)
                    'normal' (x2)
                [weapons] : array<string> {Sundered Waves.items.[].system.weapons}
                    Length: min=1 max=1
                    Value type: string {Sundered Waves.items.[].system.weapons.[]} (same value: 'trident')
            type : string {Sundered Waves.items.[].type} (17 different values)
            [_stats] : object {Sundered Waves.items.[]._stats}
                compendiumSource : string {Sundered Waves.items.[]._stats.compendiumSource} (153 different values)
            [flags] : object {Sundered Waves.items.[].flags}
                pf2e : object {Sundered Waves.items.[].flags.pf2e}
                    [grantedBy] : object {Sundered Waves.items.[].flags.pf2e.grantedBy}
                        id : string {Sundered Waves.items.[].flags.pf2e.grantedBy.id} (12 different values)
                        onDelete : string {Sundered Waves.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade')
                    [itemGrants] : object {Sundered Waves.items.[].flags.pf2e.itemGrants}
                        [attackOfOpportunity] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (same value: 'h4DpDxomotzQmA3I')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach')
                        [bloodlineGenie] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.id} (same value: '6hGWcLgvyZyZZvKr')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.onDelete} (same value: 'detach')
                        [cloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'Uzy87DRT51ZiShZs')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach')
                        domainInitiate : object {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'MlIZAuB34cTEjHbA')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach')
                        [firstDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'K7hPRabzajb3cVYp')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach')
                        [gozreh] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.id} (same value: '9IlCtGsOgHz8xj47')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.onDelete} (same value: 'detach')
                        [secondDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'o9uuWiC3DsdlwrNA')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach')
                        [shieldBlock] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'Dygks4SAm1l3lbh0')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach')
                        [squawk] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.id} (same value: '8AHirAMeu9U2Xr4H')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.onDelete} (same value: 'detach')
                        [suddenCharge] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.id} (same value: 'rMFBOuuygWFayMy9')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.onDelete} (same value: 'detach')
                        [thief] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.thief}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.id} (same value: '8p8MWXiKkB4KW3uR')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach')
                        [wardingSign] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign}
                            id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.id} (same value: 'iOW5Ouma9kAe5hdW')
                            onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.onDelete} (same value: 'detach')
    name : string {Sundered Waves.name} (all different values)
    system : object {Sundered Waves.system}
        [abilities] : empty
        attributes : object {Sundered Waves.system.attributes}
            hp : object {Sundered Waves.system.attributes.hp}
                temp : integer {Sundered Waves.system.attributes.hp.temp} (same value: 0)
                value : integer {Sundered Waves.system.attributes.hp.value} (3 different values)
                    61 (x2)
                    41 (x1)
                    73 (x1)
            [resistances] : array<object> {Sundered Waves.system.attributes.resistances}
                Length: min=1 max=1
                Value type: object {Sundered Waves.system.attributes.resistances.[]}
                    type : string {Sundered Waves.system.attributes.resistances.[].type} (same value: 'fire')
                    value : integer {Sundered Waves.system.attributes.resistances.[].value} (same value: 2)
            speed : object {Sundered Waves.system.attributes.speed}
                otherSpeeds : array<object> {Sundered Waves.system.attributes.speed.otherSpeeds}
                    Length: min=0 max=1
                    Value type: object {Sundered Waves.system.attributes.speed.otherSpeeds.[]}
                        type : string {Sundered Waves.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim')
                        value : integer {Sundered Waves.system.attributes.speed.otherSpeeds.[].value} (same value: 10)
                value : integer {Sundered Waves.system.attributes.speed.value} (same value: 25)
        build : object {Sundered Waves.system.build}
            attributes : object {Sundered Waves.system.build.attributes}
                boosts : object {Sundered Waves.system.build.attributes.boosts}
                    1 : array<string> {Sundered Waves.system.build.attributes.boosts.1}
                        Length: min=4 max=4
                        Value type: string {Sundered Waves.system.build.attributes.boosts.1.[]} (5 different values)
                            'cha' (x4)
                            'con' (x4)
                            'wis' (x3)
                            'str' (x3)
                            'dex' (x2)
                    5 : array<string> {Sundered Waves.system.build.attributes.boosts.5}
                        Length: min=4 max=4
                        Value type: string {Sundered Waves.system.build.attributes.boosts.5.[]} (6 different values)
                            'con' (x4)
                            'wis' (x4)
                            'cha' (x3)
                            'dex' (x2)
                            'int' (x2)
                            'str' (x1)
        crafting : object {Sundered Waves.system.crafting}
            formulas : array<> {Sundered Waves.system.crafting.formulas}
                Length: min=0 max=0
                Value type: empty
        details : object {Sundered Waves.system.details}
            age : object {Sundered Waves.system.details.age}
                value : string {Sundered Waves.system.details.age.value} (same value: '')
            alliance : string {Sundered Waves.system.details.alliance} (same value: 'party')
            ancestry : object {Sundered Waves.system.details.ancestry}
                value : string {Sundered Waves.system.details.ancestry.value} (same value: '')
            background : object {Sundered Waves.system.details.background}
                value : string {Sundered Waves.system.details.background.value} (same value: '')
            biography : object {Sundered Waves.system.details.biography}
                allies : string {Sundered Waves.system.details.biography.allies} (same value: '')
                anathema : array<> {Sundered Waves.system.details.biography.anathema}
                    Length: min=0 max=0
                    Value type: empty
                appearance : string {Sundered Waves.system.details.biography.appearance} (all different values)
                attitude : string {Sundered Waves.system.details.biography.attitude} (same value: '')
                backstory : string {Sundered Waves.system.details.biography.backstory} (same value: '')
                beliefs : string {Sundered Waves.system.details.biography.beliefs} (same value: '')
                birthPlace : string {Sundered Waves.system.details.biography.birthPlace} (same value: '')
                campaignNotes : string {Sundered Waves.system.details.biography.campaignNotes} (all different values)
                catchphrases : string {Sundered Waves.system.details.biography.catchphrases} (same value: '')
                dislikes : string {Sundered Waves.system.details.biography.dislikes} (same value: '')
                edicts : array<> {Sundered Waves.system.details.biography.edicts}
                    Length: min=0 max=0
                    Value type: empty
                enemies : string {Sundered Waves.system.details.biography.enemies} (same value: '')
                likes : string {Sundered Waves.system.details.biography.likes} (same value: '')
                organizations : string {Sundered Waves.system.details.biography.organizations} (same value: '')
            class : object {Sundered Waves.system.details.class}
                value : string {Sundered Waves.system.details.class.value} (same value: '')
            deity : object {Sundered Waves.system.details.deity}
                image : string {Sundered Waves.system.details.deity.image} (2 different values)
                    'systems/pf2e/assets/sheet/deity.webp' (x3)
                    'systems/pf2e/icons/deity/Gozreh.webp' (x1)
                value : string {Sundered Waves.system.details.deity.value} (3 different values)
                    '' (x2)
                    'Iomedae' (x1)
                    'Gozreh' (x1)
            ethnicity : object {Sundered Waves.system.details.ethnicity}
                value : string {Sundered Waves.system.details.ethnicity.value} (all different values)
            gender : object {Sundered Waves.system.details.gender}
                value : string {Sundered Waves.system.details.gender.value} (2 different values)
                    'M/He/Him' (x2)
                    'F/She/Her' (x2)
            height : object {Sundered Waves.system.details.height}
                value : string {Sundered Waves.system.details.height.value} (same value: '')
            heritage : object {Sundered Waves.system.details.heritage}
                value : string {Sundered Waves.system.details.heritage.value} (all different values)
            keyability : object {Sundered Waves.system.details.keyability}
                value : string {Sundered Waves.system.details.keyability.value} (all different values)
            languages : object {Sundered Waves.system.details.languages}
                details : string {Sundered Waves.system.details.languages.details} (same value: '')
                value : array<string> {Sundered Waves.system.details.languages.value}
                    Length: min=2 max=4
                    Value type: string {Sundered Waves.system.details.languages.value.[]} (6 different values)
                        'common' (x4)
                        'thalassic' (x2)
                        'halfling' (x2)
                        'elven' (x1)
                        'goblin' (x1)
                        'tengu' (x1)
            level : object {Sundered Waves.system.details.level}
                min : integer {Sundered Waves.system.details.level.min} (same value: 1)
                value : integer {Sundered Waves.system.details.level.value} (same value: 5)
            nationality : object {Sundered Waves.system.details.nationality}
                value : string {Sundered Waves.system.details.nationality.value} (same value: '')
            weight : object {Sundered Waves.system.details.weight}
                value : string {Sundered Waves.system.details.weight.value} (same value: '')
            xp : object {Sundered Waves.system.details.xp}
                max : integer {Sundered Waves.system.details.xp.max} (same value: 1000)
                min : integer {Sundered Waves.system.details.xp.min} (same value: 0)
                pct : integer {Sundered Waves.system.details.xp.pct} (same value: 0)
                value : integer {Sundered Waves.system.details.xp.value} (same value: 0)
        exploration : array<> {Sundered Waves.system.exploration}
            Length: min=0 max=0
            Value type: empty
        initiative : object {Sundered Waves.system.initiative}
            statistic : string {Sundered Waves.system.initiative.statistic} (same value: 'perception')
        pfs : object {Sundered Waves.system.pfs}
            [characterNumber] : empty
            currentFaction : string {Sundered Waves.system.pfs.currentFaction} (same value: 'EA')
            fame : integer {Sundered Waves.system.pfs.fame} (same value: 0)
            levelBump : boolean {Sundered Waves.system.pfs.levelBump} (same value: False)
            [playerNumber] : empty
            reputation : object {Sundered Waves.system.pfs.reputation}
                EA : integer {Sundered Waves.system.pfs.reputation.EA} (same value: 0)
                GA : integer {Sundered Waves.system.pfs.reputation.GA} (same value: 0)
                HH : integer {Sundered Waves.system.pfs.reputation.HH} (same value: 0)
                RO : integer {Sundered Waves.system.pfs.reputation.RO} (same value: 0)
                VS : integer {Sundered Waves.system.pfs.reputation.VS} (same value: 0)
                VW : integer {Sundered Waves.system.pfs.reputation.VW} (same value: 0)
            school : string {Sundered Waves.system.pfs.school} (same value: 'none')
        resources : object {Sundered Waves.system.resources}
            focus : object {Sundered Waves.system.resources.focus}
                value : integer {Sundered Waves.system.resources.focus.value} (2 different values)
                    1 (x3)
                    0 (x1)
            heroPoints : object {Sundered Waves.system.resources.heroPoints}
                max : integer {Sundered Waves.system.resources.heroPoints.max} (same value: 3)
                value : integer {Sundered Waves.system.resources.heroPoints.value} (same value: 1)
        saves : object {Sundered Waves.system.saves}
            fortitude : object {Sundered Waves.system.saves.fortitude}
                rank : integer {Sundered Waves.system.saves.fortitude.rank} (2 different values)
                    2 (x3)
                    1 (x1)
                value : integer {Sundered Waves.system.saves.fortitude.value} (same value: 0)
            reflex : object {Sundered Waves.system.saves.reflex}
                rank : integer {Sundered Waves.system.saves.reflex.rank} (2 different values)
                    1 (x2)
                    2 (x2)
                value : integer {Sundered Waves.system.saves.reflex.value} (same value: 0)
            will : object {Sundered Waves.system.saves.will}
                rank : integer {Sundered Waves.system.saves.will.rank} (same value: 2)
                value : integer {Sundered Waves.system.saves.will.value} (same value: 0)
        skills : object {Sundered Waves.system.skills}
            acrobatics : object {Sundered Waves.system.skills.acrobatics}
                rank : integer {Sundered Waves.system.skills.acrobatics.rank} (2 different values)
                    0 (x3)
                    1 (x1)
            arcana : object {Sundered Waves.system.skills.arcana}
                rank : integer {Sundered Waves.system.skills.arcana.rank} (2 different values)
                    0 (x3)
                    1 (x1)
            athletics : object {Sundered Waves.system.skills.athletics}
                rank : integer {Sundered Waves.system.skills.athletics.rank} (3 different values)
                    2 (x2)
                    0 (x1)
                    1 (x1)
            crafting : object {Sundered Waves.system.skills.crafting}
                rank : integer {Sundered Waves.system.skills.crafting.rank} (3 different values)
                    0 (x2)
                    2 (x1)
                    1 (x1)
            deception : object {Sundered Waves.system.skills.deception}
                rank : integer {Sundered Waves.system.skills.deception.rank} (3 different values)
                    0 (x2)
                    2 (x1)
                    1 (x1)
            diplomacy : object {Sundered Waves.system.skills.diplomacy}
                rank : integer {Sundered Waves.system.skills.diplomacy.rank} (2 different values)
                    1 (x3)
                    2 (x1)
            intimidation : object {Sundered Waves.system.skills.intimidation}
                rank : integer {Sundered Waves.system.skills.intimidation.rank} (2 different values)
                    0 (x2)
                    1 (x2)
            medicine : object {Sundered Waves.system.skills.medicine}
                rank : integer {Sundered Waves.system.skills.medicine.rank} (3 different values)
                    0 (x2)
                    1 (x1)
                    2 (x1)
            nature : object {Sundered Waves.system.skills.nature}
                rank : integer {Sundered Waves.system.skills.nature.rank} (2 different values)
                    0 (x3)
                    1 (x1)
            occultism : object {Sundered Waves.system.skills.occultism}
                rank : integer {Sundered Waves.system.skills.occultism.rank} (2 different values)
                    1 (x2)
                    0 (x2)
            performance : object {Sundered Waves.system.skills.performance}
                rank : integer {Sundered Waves.system.skills.performance.rank} (2 different values)
                    0 (x3)
                    1 (x1)
            religion : object {Sundered Waves.system.skills.religion}
                rank : integer {Sundered Waves.system.skills.religion.rank} (3 different values)
                    0 (x2)
                    1 (x1)
                    2 (x1)
            society : object {Sundered Waves.system.skills.society}
                rank : integer {Sundered Waves.system.skills.society.rank} (3 different values)
                    0 (x2)
                    1 (x1)
                    2 (x1)
            stealth : object {Sundered Waves.system.skills.stealth}
                rank : integer {Sundered Waves.system.skills.stealth.rank} (3 different values)
                    0 (x2)
                    1 (x1)
                    2 (x1)
            survival : object {Sundered Waves.system.skills.survival}
                rank : integer {Sundered Waves.system.skills.survival.rank} (2 different values)
                    0 (x2)
                    1 (x2)
            thievery : object {Sundered Waves.system.skills.thievery}
                rank : integer {Sundered Waves.system.skills.thievery.rank} (3 different values)
                    1 (x2)
                    2 (x1)
                    0 (x1)
    type : string {Sundered Waves.type} (same value: 'character')